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Forums > CSDb Entries > Release id #90336 : Snapshot
2010-04-15 11:12
Shadow
Account closed

Registered: Apr 2002
Posts: 355
Release id #90336 : Snapshot

So when will we see the note file with all the nerdy tech info? ;)
 
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2010-04-20 07:21
Oswald

Registered: Apr 2002
Posts: 5094
dawnfall keep space or leftarrow pressed while depacking.
2010-04-20 09:10
Nightlord
Account closed

Registered: Jan 2003
Posts: 131
i am trying to check dawnfall for hidden sphere part, but space + left arrow does not get me to any hidden parts??? maybe I am too tired or something!

hcl, could you be refering to the first part after intro in comalight 12, the one that starts with "king arthur gathered the knights around the round..."? the one that has mandelbrot over sphere in 4x4? if that is what you were refering to, i don't think that is a texture mapped rotating sphere. it seems more like the sphere is constant and the texture is moving in two directions over the surface, almost like the lens-moving-over-bitmap type of effect, but with lens being constant and the bitmap moving behind it. Also it gets some distortions later on.

There are also higher resolution versions of the comalight12 type spherical mapping. But none of the ones i have seen actually wrap a texture around a sphere with stable tex coords (such that the same texel stays on the same point on the sphere) and rotate in three axes. The closest i have seen was in the Miracles demo from LCP 09 that we mentioned in the note

Unless there is yet another hidden part one that I am not aware of :)
2010-04-20 09:13
enthusi

Registered: May 2004
Posts: 677
Press left-arrow during inital depacking.
In vice+unix this translates to shift+'-'.

'Space' only work in the endpart (for another hidden/additional part).
2010-04-20 09:22
Nightlord
Account closed

Registered: Jan 2003
Posts: 131
wow big big mistake :( Thanks for bringing this up guys.

yes this IS a 3 axisrotating texture mapped sphere.

Hidden part aaaargh.

I will fix this in the note soon. Snapshot Planet is definitely NOT world first. my apologies

However, it looks like mine is slightly faster (together with higher resolution), maybe i should call mine world record, instead of world first ;)
2010-04-20 09:37
enthusi

Registered: May 2004
Posts: 677
@nightlord:
no offense, but it is much smaller and to me it occurs to be a bit more 'flat' than in Graham's. I mean perspective at the rim of the sphere? Is that just me?
2010-04-20 14:18
Skate

Registered: Jul 2003
Posts: 494
@nightlord: trust my feelings next time dude ;)
2010-04-20 20:01
Nightlord
Account closed

Registered: Jan 2003
Posts: 131
@enthusi: I meant I am plotting about the same no of pixels faster (graham's looks like 48 x 48 x ~3/4 in about 5 frames, mine is 32 x 64 x ~3/4 in less then 4 frames, with music and more fli interrupts).

As for flatness, I don't think either of them has perspective correction.
2010-04-21 12:52
Digger

Registered: Mar 2005
Posts: 437
The note is excellent, definitely worth the effort! Any chance for the .txt version? I am struggling to read it with virtually no interline, I think the proportional font notes shall at least use 12-16px high line-spacing these days :)
2010-04-21 16:56
Nightlord
Account closed

Registered: Jan 2003
Posts: 131
@digger: sorry for the line spacing :) we sacrifice some of these details for a faster proportional text routine. In the long term we wish to rewamp our web site at some point and I can see this note being on that web site in html format.

In the short term, you are welcome to PM me your mail address and I can send you the txt file.
2010-04-25 23:38
Nightlord
Account closed

Registered: Jan 2003
Posts: 131
FYI, necessary fixes have been made to the note file and the new version is uploaded. The world first claim has been removed from "Planet". Also comparisons have been removed from the "Tunnel" with Bubis's prior parts and "Rushed Orb" is also mentioned. And finally there are a few other minor fixes here and there.
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