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enthusi
Registered: May 2004 Posts: 679 |
Double Screen Pixeling compo!
We remind you of the deadline
April 30th 2011.
of our double screen c64pixels.com competition!
Read about the rules further down.
First the compo-prizes!:
First three places win:
Either a T-shirt with the submitted entry printed vertically on it,
or in case of a horizontal arrangement, a cool and leet photo-mug.
The overall winner additionally will be the proud owner of a
personalized (handle printed on it) and unique lasered glas cube!
The coders of the 3 first entries get an original boxed C64 game, that we chose from our collection.
If you code the displayer (remember: double screen)
for your winning entry yourself, you get two prizes of course :)
DA RULEZ:
The theme is "double screen",
horizontally or vertically arranged.
The modes should be multicolor, hires or char picture
and displayable on real c64 with 'RUN'.
- softscroll is recommended
- no enhanced modes
(no interlace, no FLI, NUFLI, etc. - in general no 'CPU'-modes)
* exception: to make up for harsh restrictions on double screen charmode:
multiple charsets are allowed)
(So better grab some coder ;-)
- no previously released pics
So get pixeling people!
If you have remaining question feel free to ask veto or enthusi
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Carrion
Registered: Feb 2009 Posts: 317 |
char mode allows to use hires and multicolor at the same time. is it allowed?
what about a different $d021 color -lets say every line? |
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Twoflower
Registered: Jan 2002 Posts: 436 |
Pretty much answers itself - D021 splits uses timing not connected to the mover and should thus be disallowed. Hires and multicolor is merely the result of the format and should be allowed. |
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enthusi
Registered: May 2004 Posts: 679 |
Yes, like twoflower put it.
Except for charmode, only scroll-code is allowed.
And charmode contains hires/mc of course.
Since the latter is fun and underrated, no limits are set on the number of charsets used.
Have fune! :)
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Digger
Registered: Mar 2005 Posts: 446 |
I've got a char displayer nearly finished, 2 screens (400px high), hires+multi.
It uses variable raster splits for changing the charsets and screens, also rewrites color RAM.
Common colours:
$d021 (background)
$d022 (col 1)
$d023 (col 2)
Color RAM:
$d800 $0-$7 for hires
$d800 $7-$F for multicolor (but colours are $0-$7)
I will stick the code on github.com soon, just need to finish the converter (from popular image formats GIF/PNG) or...
Do you know any existing converters? |
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Cresh
Registered: Jan 2004 Posts: 354 |
Mos def the easiest one out there:
XRay64 V0.1 beta 3
But I guess this is not what you are looking for. ;) |
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Carrion
Registered: Feb 2009 Posts: 317 |
Digger:
plz do not unveil our plans - thank you! |
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Digger
Registered: Mar 2005 Posts: 446 |
@Carrion: OK, shhhhhhhhhhh now ;-) |
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Celtic Administrator
Registered: Jan 2002 Posts: 807 |
I am making a horizontal 2-screen picture. All in bitmap multicolour, i am looking for a coder who would be interested in coding a shower for it... anyone? |
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Cruzer
Registered: Dec 2001 Posts: 1049 |
I have promised Vic to make a horizontal scroller. Will make it public if I finish on time. |
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Digger
Registered: Mar 2005 Posts: 446 |
How do you do multicolour bitmap horizontal scroller without VSP? Doublebuffering plus manual bitmap and color RAM copying? |
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Archmage
Registered: Aug 2006 Posts: 186 |
I might be needing a coder as well. |
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Zielok
Registered: Mar 2009 Posts: 6 |
Quote: I am making a horizontal 2-screen picture. All in bitmap multicolour, i am looking for a coder who would be interested in coding a shower for it... anyone?
I have a routine of multicolorbitmap scroll (horizontal or vertical). If anyone interested - contact to me |
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Cruzer
Registered: Dec 2001 Posts: 1049 |
Digger: Yeah, but why do it w/o VSP? |
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Digger
Registered: Mar 2005 Posts: 446 |
@Cruzer: can you have all 25 char lines with VSP? Fine then :) But you definitely can't with line crunching? |
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Cruzer
Registered: Dec 2001 Posts: 1049 |
@Digger: Not sure, but I guess so. |
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Dane
Registered: May 2002 Posts: 423 |
Slowly getting there, but won't promise you a picture until it's done. What about "interlacing" the D021-color - allowed or not? I can't decide which one I like most. |
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Celtic Administrator
Registered: Jan 2002 Posts: 807 |
my entry is finished and completed. thanks to zielok for superfast coding. hopefully lotsa folks will compete! |
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Digger
Registered: Mar 2005 Posts: 446 |
@Dane: nah, I don't think any $d021 switching is allowed. If you're using chars, you can legally switch $d018 though :) |
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Cruzer
Registered: Dec 2001 Posts: 1049 |
Fade-in effects or music allowed? |
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v3to
Registered: Feb 2005 Posts: 150 |
first of all: please keep in mind that this is still a graphics competition.
entries with background music and fade-in/-out will be accepted, but please take care of free sight. do not harm the pic by covering with effects. |
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Cruzer
Registered: Dec 2001 Posts: 1049 |
Veto: I'll try! :)
Code done, scrolls a 80x25 chars pic with VSP, in either multicolor or hires bitmap. Get it here:
http://codebase64.org/doku.php?id=base:double_screen_horizontal.. |
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Digger
Registered: Mar 2005 Posts: 446 |
Wows! Cruzer f**k me! you did PNG to multicolour converter in KickAss! :) Awesome job. I actually had to (but wanted to) write a new graphics editor (in AS3) to make my competition pic. Coming out as opensoure will also be available online (for lunch-time pixellers). |
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Cruzer
Registered: Dec 2001 Posts: 1049 |
Digger: Makes it easier to rip gfx from screenshots. :)
Sounds good with your online pixeling editor! I have thought about doing one in Java as well, since all the common ones seem to be Windows-only. |
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v3to
Registered: Feb 2005 Posts: 150 |
!!! one week till deadline !!! |
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Yazoo
Registered: Nov 2006 Posts: 228 |
uh oh, deadline coming closer, and i am still not finished. damn me - i always start too late :D |
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PAL
Registered: Mar 2009 Posts: 294 |
Where are all the doublescreen releases? werent there a deadline yesterday? Will be cool to see what all have created... |
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Celtic Administrator
Registered: Jan 2002 Posts: 807 |
yes, release them! |
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Cruzer
Registered: Dec 2001 Posts: 1049 |
Can't wait to see them, in case anyone made it to the deadline :) |
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v3to
Registered: Feb 2005 Posts: 150 |
OK - this is the current status:
Deadline has passed by and there are 4 submitted gfx. Yazoo contacted me because he could not finish his pic in time and because of the few entries we set an overtime for this week. So please be patient, it is worth the wait...
REMEMBER: COMPO OVERTIME DEADLINE IS MAY 07TH 2011 !!!
The compo entries will be public right after this date, but you can see the available submissions as logged in c64p-member:
http://c64pixels.com/compo/doublescreen
If you also like to use time and partitipate the compo, please contact us as fast as possible including a current workstage.
mailto: compo[at - spamsuxx]c64pixels[dot]com |
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FATFrost Account closed
Registered: Sep 2003 Posts: 211 |
hmmm... i have a little time to put something together then.... should be fun.... now where's my coffee and 'blueberry'//o\\ |