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Forums > C64 Pixeling > Logo converter with colorram
2013-05-05 20:28
Monte Carlos

Registered: Jun 2004
Posts: 351
Logo converter with colorram

Does anybody knows about a Multicolor Bitmap to charset + screen + colorram converter? I know waste of bitmap to charset + screen converters, but this is not what i mean. I mean, that if the original consists of a background color, two additional colors for the whole screen and one color 0-7 for each character block the desired program should convert it to above mentioned logo format.
 
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2013-05-08 04:04
TWW

Registered: Jul 2009
Posts: 541
Some people like the mother, some like the daughter...

For me it's easier & the speed is more than good enough for most purposes.

Not to mention the flexibility.
2013-05-08 05:11
Moloch

Registered: Jan 2002
Posts: 2893
Quoting TWW
Some people like the mother, some like the daughter...

... and some of us both
2013-05-08 06:44
algorithm

Registered: May 2002
Posts: 702
Baah, makefiles etc.. Just code a pc converter and be done with it :-) (algo writes a note to create a bitmap to mcol/hires char converter :-))
2013-05-08 07:32
Bitbreaker

Registered: Oct 2002
Posts: 500
Yeah, fuck for makefiles, proper toolchains and portability. m(
2013-05-08 07:42
JackAsser

Registered: Jun 2002
Posts: 1989
Quote: Yeah, fuck for makefiles, proper toolchains and portability. m(

I for one hated auto-tools but then I took my time to actually learn it and oh behave, I'm in heaven.
2013-05-08 08:35
Radiant

Registered: Sep 2004
Posts: 639
Learning to use Make isn't even hard, and it's a skill that greatly simplifies many development tasks. Or learn to use another build system like CMake or Gradle if Make feels too oldschool. The point is you gain a lot by being able to automate the build process and make smart decisions on what to (re)build and how to build it, and you can easily integrate nearly any existing tool seamlessly into the build process.
2013-05-08 11:18
Mr. SID

Registered: Jan 2003
Posts: 421
Didn't we have that topic recently? :)
2013-05-08 13:32
chatGPZ

Registered: Dec 2001
Posts: 11108
Quote:
For me it's easier & the speed is more than good enough for most purposes.

so basically you are not willing to learn to use make. simple as that :)
Quote:
Baah, makefiles etc.. Just code a pc converter and be done with it

and make sure it has a gui and no commandline switches - because klickediklickedi RULES!
2013-05-08 13:42
algorithm

Registered: May 2002
Posts: 702
Quote: Quote:
For me it's easier & the speed is more than good enough for most purposes.

so basically you are not willing to learn to use make. simple as that :)
Quote:
Baah, makefiles etc.. Just code a pc converter and be done with it

and make sure it has a gui and no commandline switches - because klickediklickedi RULES!


If all the options are available in the GUI, then i personally see no point in incorporating commandline switches, perhaps i am too selfish due to only making it for my specific needs :-) (Although i do have some encoders that are commandline only)
2013-05-08 21:00
bepp

Registered: Jun 2010
Posts: 263
You could always script a bunch of send keys to the UI =) Or start making already.
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