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Frantic
Registered: Mar 2003 Posts: 1646 |
longest scrolltext record on c64?
Sorry if this topic has been covered before, but I couldn't find it..
Who has the current scrolltext record on c64? (The longest scrolltext... preferably loading only once.)
/Autoboy |
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iopop
Registered: Dec 2001 Posts: 317 |
The demo "World record" from Super Swap Sweden had the longest for a while. This was later beaten by a "Great Kloakman" from Megastyle. Since then scrollers have sadly been out of fashion. |
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TDJ
Registered: Dec 2001 Posts: 1879 |
I once wrote 100 blocks all by myself in 4 hours, for the "Dutch Gold" demo. Not the longest overall, but probably the longest written by just one person.
Sadly there was a bug causing the scroll to restart after 65 blocks .. |
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CreaMD
Registered: Dec 2001 Posts: 3048 |
Quote: The demo "World record" from Super Swap Sweden had the longest for a while. This was later beaten by a "Great Kloakman" from Megastyle. Since then scrollers have sadly been out of fashion.
I've read that Great Kloakman one.. the times when I had time... and also I couldn't reset the computer as they have been using bit packing system for the text. |
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Stryyker
Registered: Dec 2001 Posts: 468 |
Pumpkin Bounces Back might not be the longest but it does have considerable length. 32KB comes to mind but I haven't looked at it for years. Has a nice joke though. |
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Merman
Registered: Dec 2002 Posts: 140 |
I'm sure Crest did some very long scrollers - I remember one where there was loads of counters at the top of the screen, showing which characters had been used and how many bytes the text was... |
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Graham Account closed
Registered: Dec 2002 Posts: 990 |
@iopop: SSS's world record might be famous, but perhaps not a world record at all. i know a local dude who did his own scrolltext record demos in 88 and 89, and his were already crunched etc and loaded from disk, so he was far beyond 64kb... |
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CreaMD
Registered: Dec 2001 Posts: 3048 |
When we speak about disk loading, that's completely different record.. Megastyle's record was set upon rule that the whole text must be in the memory. No additional loading is allowed. |
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Earthshaker
Registered: Sep 2002 Posts: 118 |
The Crest demo McDonalds Restaurant(?) had the longest scrolltext. I dunno if they used a loading system, i have to search it in my archive, so it can take a while. :( |
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The Orb Account closed
Registered: Aug 2003 Posts: 1 |
I guess it's a cheat of sorts, but back in '96 I coded a 'chain scroll' demo whereby everyone who got the demo added an extra 9 blocks of text and continued the spread. I hoped that eventually the demo would have the longest scroll record ... The scroller and editor were both integrated into the demo so you could read, type and save from the same point. I think it's on The Digital Dungeon under Lithium (in Lithium.zip). |
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fade Account closed
Registered: Mar 2002 Posts: 290 |
Guess i'll keep the Lithium flame burning after Orb (why didnt you reply to my fkn email :). The second part of Weekend at Druid's by Rave + Lithium had a scroller from $4xxx to $axxx (possibly longer). Wether or not this is a record, it surely proves I am the greatest drunken shit talker ever.. after some poms forum posts of course.. |
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CyberBrain Administrator
Posts: 392 |
It's definately not the longest, since some demos have had scrolls that fills more than 64k. I think i remember a crest demo that had a scroll taking $18000 bytes. |
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CyberBrain Administrator
Posts: 392 |
Oh, guess that's the one Earthshaker was talking about :) |
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QuasaR
Registered: Dec 2001 Posts: 145 |
Yep, McDonald's Land /CREST had a very long scroller WITHOUT loading... With quite a lot of XX-stuff inside... Quite confusing for a growing up teen which I was when I first read it and just get the half of the content... =8) But I've heard the one in Fruit of the loom has a longer one, but I'm not sure... |
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QuasaR
Registered: Dec 2001 Posts: 145 |
...by the way: Size doens't matter! ;) |
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VoDKa
Registered: Dec 2001 Posts: 32 |
If my memmory serves me right, the part in Crest-demo was a collection of texts from small demos called "blowjob" 1-4.
Any yes, read the entire text too. In the end you get the password "clockwork", witch gets you unlimited credits in the resturant.
About scrolltext: The 1:st time I spoke to King Fisher/Triad, he told me he had read ALL texts in the "Spik i foten"-serie, witch only consist of drunken crap-texts. Since then he is always greeted in the end of all partyscrollers from Booze Design.
Offtopic, but I think too that scrolltext-wrighting is a forgoten form of art. |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: If my memmory serves me right, the part in Crest-demo was a collection of texts from small demos called "blowjob" 1-4.
Any yes, read the entire text too. In the end you get the password "clockwork", witch gets you unlimited credits in the resturant.
About scrolltext: The 1:st time I spoke to King Fisher/Triad, he told me he had read ALL texts in the "Spik i foten"-serie, witch only consist of drunken crap-texts. Since then he is always greeted in the end of all partyscrollers from Booze Design.
Offtopic, but I think too that scrolltext-wrighting is a forgoten form of art.
Clockwork .. the name of the company I work for .. coincedence? I think not!
And yes, scrolltext-writing is a forgotten art-form, for me it was the main reason to learn coding on c64.
Soon, soon I'll show my power again. Watch out for the 'resurrection' :) |
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CyberBrain Administrator
Posts: 392 |
That Crest-demo is here: McDonald's Restaurant |
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Cruzer
Registered: Dec 2001 Posts: 1048 |
It can't be that hard to make a scrolltext that fills several times the C64's memory. In everyday English there's only about 4000 words used IIRC, and if you pack them so each letter takes 6 bits and they are on average 5 letters long that means 3K are used for all the words. Then you just need 12 bits (2^12=4096) for each word in the scroll, which means about 40000 words, or if they are 5 letters on average each, a 200K scroll. Only problem: writing all that text while limiting yourself to the same 4000 words. |
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Cruzer
Registered: Dec 2001 Posts: 1048 |
Oops... 3K for 4000 words might be a little too little. 15K was what I meant! :) |
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Richard
Registered: Dec 2001 Posts: 621 |
What about Babygang's 'World's Longest Scroller?' :) |
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Fzool
Registered: Jan 2002 Posts: 11 |
Ehrm... sorry talking about long scrolltexts without mention Piece of Cake 1 by Megastyle INC is lame. Try to read the whole scroll text in the 4th part of the demo. I failed :) |
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Dbug
Registered: Aug 2003 Posts: 5 |
Quote: It can't be that hard to make a scrolltext that fills several times the C64's memory. In everyday English there's only about 4000 words used IIRC, and if you pack them so each letter takes 6 bits and they are on average 5 letters long that means 3K are used for all the words. Then you just need 12 bits (2^12=4096) for each word in the scroll, which means about 40000 words, or if they are 5 letters on average each, a 200K scroll. Only problem: writing all that text while limiting yourself to the same 4000 words.
Well, actually this kind of packing has been done in the game Times of Lore.
Now, with modern technology it's perfectly possible to make a program that will encode a scrolltext in a very efficient way, by using things like huffman codes.
Basicaly we want to code on few bits the long words (or any sequences of characters) that appear very often, and user more bits for the less usual words.
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QuasaR
Registered: Dec 2001 Posts: 145 |
Only problem left would be: who's gonna write this scrolltext?! Or is Goldrush still around... =8) |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Quote: Only problem left would be: who's gonna write this scrolltext?! Or is Goldrush still around... =8)
(kuch kuch)
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