Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user Rodrigo Yeowtch ! (Registered 2024-11-24) You are not logged in - nap
CSDb User Forums


Forums > CSDb Discussions > longest scrolltext record on c64?
2003-08-19 00:33
Frantic

Registered: Mar 2003
Posts: 1646
longest scrolltext record on c64?

Sorry if this topic has been covered before, but I couldn't find it..

Who has the current scrolltext record on c64? (The longest scrolltext... preferably loading only once.)

/Autoboy
2003-08-19 05:24
iopop

Registered: Dec 2001
Posts: 317
The demo "World record" from Super Swap Sweden had the longest for a while. This was later beaten by a "Great Kloakman" from Megastyle. Since then scrollers have sadly been out of fashion.
2003-08-19 08:00
TDJ

Registered: Dec 2001
Posts: 1879
I once wrote 100 blocks all by myself in 4 hours, for the "Dutch Gold" demo. Not the longest overall, but probably the longest written by just one person.

Sadly there was a bug causing the scroll to restart after 65 blocks ..
2003-08-19 08:09
CreaMD

Registered: Dec 2001
Posts: 3048
Quote: The demo "World record" from Super Swap Sweden had the longest for a while. This was later beaten by a "Great Kloakman" from Megastyle. Since then scrollers have sadly been out of fashion.

I've read that Great Kloakman one.. the times when I had time... and also I couldn't reset the computer as they have been using bit packing system for the text.
2003-08-19 08:11
Stryyker

Registered: Dec 2001
Posts: 468
Pumpkin Bounces Back might not be the longest but it does have considerable length. 32KB comes to mind but I haven't looked at it for years. Has a nice joke though.
2003-08-19 09:31
Merman

Registered: Dec 2002
Posts: 140
I'm sure Crest did some very long scrollers - I remember one where there was loads of counters at the top of the screen, showing which characters had been used and how many bytes the text was...
2003-08-19 10:23
Graham
Account closed

Registered: Dec 2002
Posts: 990
@iopop: SSS's world record might be famous, but perhaps not a world record at all. i know a local dude who did his own scrolltext record demos in 88 and 89, and his were already crunched etc and loaded from disk, so he was far beyond 64kb...
2003-08-19 11:28
CreaMD

Registered: Dec 2001
Posts: 3048
When we speak about disk loading, that's completely different record.. Megastyle's record was set upon rule that the whole text must be in the memory. No additional loading is allowed.
2003-08-19 15:34
Earthshaker

Registered: Sep 2002
Posts: 118
The Crest demo McDonalds Restaurant(?) had the longest scrolltext. I dunno if they used a loading system, i have to search it in my archive, so it can take a while. :(
2003-08-20 11:22
The Orb
Account closed

Registered: Aug 2003
Posts: 1

I guess it's a cheat of sorts, but back in '96 I coded a 'chain scroll' demo whereby everyone who got the demo added an extra 9 blocks of text and continued the spread. I hoped that eventually the demo would have the longest scroll record ... The scroller and editor were both integrated into the demo so you could read, type and save from the same point. I think it's on The Digital Dungeon under Lithium (in Lithium.zip).
2003-08-20 12:19
fade
Account closed

Registered: Mar 2002
Posts: 290
Guess i'll keep the Lithium flame burning after Orb (why didnt you reply to my fkn email :). The second part of Weekend at Druid's by Rave + Lithium had a scroller from $4xxx to $axxx (possibly longer). Wether or not this is a record, it surely proves I am the greatest drunken shit talker ever.. after some poms forum posts of course..
2003-08-20 12:42
CyberBrain
Administrator

Posts: 392
It's definately not the longest, since some demos have had scrolls that fills more than 64k. I think i remember a crest demo that had a scroll taking $18000 bytes.
2003-08-20 12:44
CyberBrain
Administrator

Posts: 392
Oh, guess that's the one Earthshaker was talking about :)
2003-08-20 12:46
QuasaR

Registered: Dec 2001
Posts: 145
Yep, McDonald's Land /CREST had a very long scroller WITHOUT loading... With quite a lot of XX-stuff inside... Quite confusing for a growing up teen which I was when I first read it and just get the half of the content... =8) But I've heard the one in Fruit of the loom has a longer one, but I'm not sure...
2003-08-20 12:47
QuasaR

Registered: Dec 2001
Posts: 145
...by the way: Size doens't matter! ;)
2003-08-20 13:29
VoDKa

Registered: Dec 2001
Posts: 32
If my memmory serves me right, the part in Crest-demo was a collection of texts from small demos called "blowjob" 1-4.

Any yes, read the entire text too. In the end you get the password "clockwork", witch gets you unlimited credits in the resturant.

About scrolltext: The 1:st time I spoke to King Fisher/Triad, he told me he had read ALL texts in the "Spik i foten"-serie, witch only consist of drunken crap-texts. Since then he is always greeted in the end of all partyscrollers from Booze Design.

Offtopic, but I think too that scrolltext-wrighting is a forgoten form of art.
2003-08-20 13:36
TDJ

Registered: Dec 2001
Posts: 1879
Quote: If my memmory serves me right, the part in Crest-demo was a collection of texts from small demos called "blowjob" 1-4.

Any yes, read the entire text too. In the end you get the password "clockwork", witch gets you unlimited credits in the resturant.

About scrolltext: The 1:st time I spoke to King Fisher/Triad, he told me he had read ALL texts in the "Spik i foten"-serie, witch only consist of drunken crap-texts. Since then he is always greeted in the end of all partyscrollers from Booze Design.

Offtopic, but I think too that scrolltext-wrighting is a forgoten form of art.


Clockwork .. the name of the company I work for .. coincedence? I think not!

And yes, scrolltext-writing is a forgotten art-form, for me it was the main reason to learn coding on c64.

Soon, soon I'll show my power again. Watch out for the 'resurrection' :)
2003-08-20 14:01
CyberBrain
Administrator

Posts: 392
That Crest-demo is here: McDonald's Restaurant
2003-08-21 11:12
Cruzer

Registered: Dec 2001
Posts: 1048
It can't be that hard to make a scrolltext that fills several times the C64's memory. In everyday English there's only about 4000 words used IIRC, and if you pack them so each letter takes 6 bits and they are on average 5 letters long that means 3K are used for all the words. Then you just need 12 bits (2^12=4096) for each word in the scroll, which means about 40000 words, or if they are 5 letters on average each, a 200K scroll. Only problem: writing all that text while limiting yourself to the same 4000 words.
2003-08-21 11:15
Cruzer

Registered: Dec 2001
Posts: 1048
Oops... 3K for 4000 words might be a little too little. 15K was what I meant! :)
2003-08-27 19:43
Richard

Registered: Dec 2001
Posts: 621
What about Babygang's 'World's Longest Scroller?' :)
2003-08-27 22:23
Fzool

Registered: Jan 2002
Posts: 11
Ehrm... sorry talking about long scrolltexts without mention Piece of Cake 1 by Megastyle INC is lame. Try to read the whole scroll text in the 4th part of the demo. I failed :)
2003-08-29 13:07
Dbug

Registered: Aug 2003
Posts: 5
Quote: It can't be that hard to make a scrolltext that fills several times the C64's memory. In everyday English there's only about 4000 words used IIRC, and if you pack them so each letter takes 6 bits and they are on average 5 letters long that means 3K are used for all the words. Then you just need 12 bits (2^12=4096) for each word in the scroll, which means about 40000 words, or if they are 5 letters on average each, a 200K scroll. Only problem: writing all that text while limiting yourself to the same 4000 words.

Well, actually this kind of packing has been done in the game Times of Lore.

Now, with modern technology it's perfectly possible to make a program that will encode a scrolltext in a very efficient way, by using things like huffman codes.

Basicaly we want to code on few bits the long words (or any sequences of characters) that appear very often, and user more bits for the less usual words.
2003-08-29 20:48
QuasaR

Registered: Dec 2001
Posts: 145
Only problem left would be: who's gonna write this scrolltext?! Or is Goldrush still around... =8)
2003-08-30 07:54
TDJ

Registered: Dec 2001
Posts: 1879
Quote: Only problem left would be: who's gonna write this scrolltext?! Or is Goldrush still around... =8)

(kuch kuch)

RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
acrouzet/G★P
Guests online: 92
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 Mojo  (9.6)
6 Uncensored  (9.6)
7 Wonderland XIV  (9.6)
8 Comaland 100%  (9.6)
9 What Is The Matrix 2  (9.6)
10 No Bounds  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 Party Elk 2  (9.6)
3 Cubic Dream  (9.6)
4 Copper Booze  (9.6)
5 Libertongo  (9.5)
6 Rainbow Connection  (9.5)
7 Onscreen 5k  (9.5)
8 Morph  (9.5)
9 Dawnfall V1.1  (9.5)
10 It's More Fun to Com..  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Nostalgia  (9.3)
5 Censor Design  (9.3)
Top Original Suppliers
1 Derbyshire Ram  (9.7)
2 Fungus  (9.3)
3 Black Beard  (9.2)
4 Baracuda  (9.2)
5 hedning  (9.1)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.046 sec.