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Forums > C64 Productions > Eye of the Beholder
2018-06-16 06:41
JackAsser

Registered: Jun 2002
Posts: 2014
Eye of the Beholder

Resumed. Easy Flash.

https://youtu.be/dvWrimZUk40
 
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2020-08-31 13:55
MCM

Registered: Apr 2018
Posts: 21
Just watched it today. Cool to have a Sneak over your shoulder while you are coding stuff. And that you have to deal with some Kind of the same Problems while coding. I am still coding my stuff in smon on c64.
2020-08-31 20:03
JackAsser

Registered: Jun 2002
Posts: 2014
If I don’t get too tired I will stream tonight again around 21:30 CET, implementing the final missing in-game feature: Auto cast turn undead

http://twitch.tv/ja_boozedesign
2020-09-02 19:34
JackAsser

Registered: Jun 2002
Posts: 2014
Wrapping up live at 22CET on Twitch
2020-09-05 13:09
WVL

Registered: Mar 2002
Posts: 896
I found this comment from 2009 :-)

User Comment
Submitted by JackAsser [PM] on 1 March 2009
Lovely, just lovely! Please crack my Eye of the Beholder when it's out!
2020-09-05 15:51
JackAsser

Registered: Jun 2002
Posts: 2014
Quote: I found this comment from 2009 :-)

User Comment
Submitted by JackAsser [PM] on 1 March 2009
Lovely, just lovely! Please crack my Eye of the Beholder when it's out!


That did refer to the canceled c128-version. :)
2020-09-05 22:19
encore

Registered: Aug 2010
Posts: 67
Watched some bits of a few of the recent streams this evening. It's fun to see the development and your thought process, plus watching other people coding always gives me ideas of how to improve my own development environment / process.

regards, another Sublime Text-user :)
2020-09-06 12:11
JackAsser

Registered: Jun 2002
Posts: 2014
Quote: Watched some bits of a few of the recent streams this evening. It's fun to see the development and your thought process, plus watching other people coding always gives me ideas of how to improve my own development environment / process.

regards, another Sublime Text-user :)


Nice! :)
2020-09-20 08:54
v3to

Registered: Feb 2005
Posts: 150
So I have finished my graphic parts this week. For those who are interested, here are the gfx specs for the intro scenes:

https://lindau.name/media/pa/treasure/eotb
2020-09-20 14:43
Oswald

Registered: Apr 2002
Posts: 5086
fantastic work, mr Veto.
2020-09-28 05:59
anonym

Registered: Jan 2002
Posts: 266
Amazing, v3to (and the rest of the team as well, wow), can't wait to t see this in action.
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