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Forums > C64 Coding
Showing topic 901 to 925 of 1525.

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TopicStarterRepliesViewsLast Post
C64 with 3D TV -> worksenigma1033192011-08-29 01:16 / enigma
coding in tasm on c64/vice with cartMindcooler1852902011-08-26 08:11 / ready.
crt and load address not being displayed properly in VICEMagnar210462011-08-22 11:09 / Magnar
Vice64 loses file associations for D64, prg etcMagnar1129202011-08-21 17:53 / Oswald
Hacking Questreader to work from any drive numberdoctorfargo1229932011-08-21 08:37 / Graham
Packing for lamersKristian217912011-08-08 22:58 / Kristian
Sync video and sprites issueKaizen315202011-08-07 22:55 / Kaizen
8 or 16bit muls/divsLuke3976072011-07-31 08:57 / Graham
Sane or bad decimal format (sharing?) terric918252011-07-28 10:31 / Perplex
Sidplay64 sd2iec6R623125312011-07-26 20:28 / 6R6
NTSC video sync differs on Power64 and VICE X64Kaizen1123482011-07-25 17:29 / Nafcom
full screen sprite mux scrollerready.3058252011-07-22 10:01 / WVL
Cartridge coding questions (Retro Replay hardware)Frantic314122011-07-15 21:31 / Count Zero
cleaning up between demopartsH.O2665262011-07-14 14:31 / Stainless Steel
$d013 sync ??andym001653222011-07-14 07:20 / ready.
Trace editorLHS08912011-07-07 18:48 / LHS
64tass v1.45 bugready.2766062011-07-05 09:18 / WVL
C64 CodebaseFrantic137375312011-05-26 18:43 / MagerValp
Taming the 6510TDJ2243712011-05-25 08:18 / TDJ
Serial Buss BehaviorFungus616182011-05-22 02:31 / Fungus
FASTER 3D GRAPHICSStingray195523002011-05-19 20:04 / chatGPZ
Screen blanking: "curtain" effectready.1546382011-05-12 10:52 / Mace
action replay freeze functionTesta214922011-05-09 19:51 / Testa
Short lines DMA access to VIC registers.Kisiel529572011-05-09 09:29 / PopMilo
NUFLI Sprite LayerSabbi1570622011-05-05 08:41 / Sabbi

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