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Forums > C64 Coding > interlace - best result
2005-02-02 13:16
enthusi

Registered: May 2004
Posts: 677
interlace - best result

For quite awhile I connect my c64 via scart and a cable directly soldered to the monitor-output.
This sure gives the 'best' quality.
I wonder about interlace-graphics though. And I feel here is the best man-power around here to help me :)
What is the best configuration to a TV (I only have a green-mon otherwise) for interlacegraphics?
Rather the standard antenna-cable?
I know little about TV-signals.
But cant it help to put some very small capacitor inbetween to change the refresh rate and blur/mix the image a bit so interlace will flicker less?
Is that a incredible genius idea or rather stupid and lame?
(there is a thin line between clever and stupid :)
I'd be ok with a less sharp movement in other occasions, also this could be removable. But except a hardwaresolution I mainly ask for the 'best' way to get the signal on the TV.
I hear alot about C and L-signals, but they only apply for monitors, or am I wrong (again) there?

Thanks,
enthusi

PS: Im not totally retarded :) I'd be ok with a slightly more complex solution maybe involving a clever timed PIC-device since synchronizing forbits a simple capacitor or something.
2005-02-02 13:56
Cruzer

Registered: Dec 2001
Posts: 1048
get a wall projector :)
2005-02-02 14:20
enthusi

Registered: May 2004
Posts: 677
also I could mess with the TV and increase its brightness in some factors so the image will be burned nonflickering into my eye forever. Still, I was looking for a small-man-solution (who wants to keep his sight)
2005-02-02 19:15
JackAsser

Registered: Jun 2002
Posts: 2014
If you want a sharp image then use an emu... :D C64 demos are ment to be blurry.
2005-02-02 19:31
enthusi

Registered: May 2004
Posts: 677
naaah.
Please READ the post. I just DONT want it sharp/flickery
2005-02-02 20:07
Graham
Account closed

Registered: Dec 2002
Posts: 990
get one of these old TVs which have these long illuminating phosphors. these reduce flickering a lot. also you should turn DOWN the brightness since the human brain reacts slower on dark colors.
2005-02-02 20:18
MagerValp

Registered: Dec 2001
Posts: 1078
Wear sunglasses :D
2005-02-02 20:29
Cruzer

Registered: Dec 2001
Posts: 1048
another idea - take a screengrab of each interlace pic, and blend them in photoshop, then you get a pic w/o flicker.
2005-02-02 20:31
enthusi

Registered: May 2004
Posts: 677
Hum, thanks Graham at least :) But I'm still hoping for a more active method. My supply of TVs is limited...Dark makes more sense in a way I admit. I was thinking of my green-Monitor which shows no flickering at all if I turn it bright enough since it has a long afterglow ;) Not even the basic-coursor 'flickers' then :) But for some reason most democoders dont prepare for green only.
So when you code your demos at home you have it just as flickering unless you see it on a wall?
2005-02-02 20:33
enthusi

Registered: May 2004
Posts: 677
@cruzer: I even coded such a thing in c for the old vice :)
Photoshop is way bloated for that!
But despite the fact that emulators are well done, they suck :)
So does crossassembling (though Im about to change my mind on that soon)
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