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Forums > C64 Coding > Expansion hardware
2025-04-06 06:26
Martin Piper

Registered: Nov 2007
Posts: 739
Expansion hardware

For a while I've been working on some extra graphics and audio hardware for the C64, specifically limiting the design to use parts which were available during the late '80s early '90s. No large FPGAs or CPLDs etc.

Since the design is nearing completion and has been tested on a real C64 I'm sharing the demo of After Burner that uses lots of scaled sprites and sampled audio. It's all new code and reuses the arcade graphics and audio.

https://youtu.be/2BH-KohmC6U?t=175

The designs and code are open source and have been manufactured by PCBWay.
2025-04-06 11:11
Slammer

Registered: Feb 2004
Posts: 448
Looks great.
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