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Forums > C64 Coding > NMI Grounding vs. IRQ Raster interrupts
2011-03-08 14:55
TWW

Registered: Jul 2009
Posts: 545
NMI Grounding vs. IRQ Raster interrupts

Ello'

Right!

So If You ground an NMI (trigger it and don't acknowledge it) how come IRQ's are allowed?

Simple, You do the RTI which ends the NMI code but don't ack. the NMI 8-D

Can't for the life of me understand why people don't get that ;-)

cheers!
 
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2011-03-10 18:39
assiduous
Account closed

Registered: Jun 2007
Posts: 343
Quote:
What if you got one IRQ running, then NMI occurs on top then you CLI inside the NMI, the "old IRQ" would have higer priority then the NMI?

its not a matter of priority (the old irq source can be acknowlegded so even with the interrupt mask cleared the old irq wouldnt be retriggered) but irqs(and brk) share the same vector so any new irqs would land at the beginning of the old irq code and you probably wouldnt want it. allowing irqs in the nmi code is a risky thing and unless you can perfectly predict the outcome it should be avoided. im saying it can be done only as a fun fact- to explain whats the reason behind rti allowing new irqs on the hardware level =)
2011-03-10 22:21
Ventura
Account closed

Registered: Jan 2006
Posts: 67
Quote:
allowing irqs in the nmi code is a risky thing and unless you can perfectly predict the outcome it should be avoided.

Well, it isn't *that* hard to do, here's some proof:

;PAL only - needs sync. too btw

const_timer_speed1 = $4cc6
const_timer_speed2 = $4cc8


start
sei
lda #$35
sta $01
ldx #<irq
ldy #>irq
stx $fffe
sty $ffff
ldx #$00
stx $dc0e
stx $dd0d
stx $dd0e
inx
stx $d019
stx $d01a
lda #$1b
sta $d011
lda $d011
bpl *-3
lda $d011
bmi *-3
lda $d011
bpl *-3
ldx #<nmi
ldy #>nmi
stx $fffa
sty $fffb
ldx #<const_timer_speed1
ldy #>const_timer_speed1
stx $dd04
sty $dd05
ldx #$81
ldy #$01
stx $dd0d
sty $dd0e
end jmp end

timer_low
.byte <const_timer_speed1, <const_timer_speed2
timer_high
.byte >const_timer_speed1, >const_timer_speed2

raster_bah
.byte $00,$09,$02,$08,$0a,$0c,$0f,$07
.byte $01,$07,$0f,$0c,$0a,$08,$02,$09

irq
ldx #$0f
irq_
ldy raster_bah,x
lda $d012
cmp $d012
beq *-3
sty $d020
sty $d021
dex
bpl irq_
inc $d019
bit $dc0e
rti

nmi
.byte $a9 ; LDA #$..
nmi_
.byte 1
eor #1
sta nmi_
tax
lda timer_low,x
sta $dd04
lda timer_high,x
sta $dd05

cli

bit $dd0d
rti
2011-03-11 01:16
TWW

Registered: Jul 2009
Posts: 545
Ok. I tried it, I thought about it and I even think I understand it...

Now for the real question: When will this approach be beneficial compared to a regular raster compare and some tight timing (stabbing if neccessary)?

No I'm not asking coz I'm a snotnose I'm asking coz I am curious^^
2011-03-11 05:34
Ventura
Account closed

Registered: Jan 2006
Posts: 67
A regular raster compare/irq will only get you near a scanline, which can be convieniant for setting registers,
but not for rasterstuff which has to be exact, in most cases this will cost you cycles, but less than using this approach.

Benefits:

1. You can start it anywhere on the screen.
2. You don't need to set $d012
3. No more ugly padding to get the first scanline right.

This is just a quick written routine, experiment with it, add more functionality and find out for yourself.

Edit: And thank assiduous for explaining it, something I won't do, I'm kinda old when it comes to 64 :'(
2011-03-12 18:30
Powerslave

Registered: Dec 2006
Posts: 24
Can someone post example of demos using NMI interupts so that we understand the potential of this type of interupt?
I've found an old demo from 1990 (unreleased) in my diskbox were I used NMI to remove the sideborder for a fullscreen DYSP. But still I'm not sure what the benefit is compared with IRQ raster interupts.
2011-03-13 02:31
Martin Piper

Registered: Nov 2007
Posts: 722
Quoting Ventura
1. You can start it anywhere on the screen.


Not quite anywhere, there is still the opcode wobble to stabilise.
2011-03-13 03:42
Ventura
Account closed

Registered: Jan 2006
Posts: 67
Yes you can, even with that "wobble", which can be circumvented by triggering the NMI more than once a frame.
PAL: 63x312 = $4cc8
2011-03-13 10:07
Ninja

Registered: Jan 2002
Posts: 411
I usually use IRQ for VIC-based interrupts and NMI for CIA-based interrupts (e.g. double timer stable raster). That separation is convenient and nothing uncommon these days I'd say. There should be plenty of demos to examine.
2011-03-13 11:18
Martin Piper

Registered: Nov 2007
Posts: 722
Quoting Ventura
Yes you can, even with that "wobble", which can be circumvented by triggering the NMI more than once a frame.
PAL: 63x312 = $4cc8


You are wrong because the opcode wobble stops you targeting any cycle you like. An NMI is not magically stable just because you set the same timer value at the same source cycle. It wobbles depending on the length of the opcode that was executing when it was triggered.
The double NMI/IRQ method is used because the first triggered opcode does wobble and it needs known code to be executing to get stable for the second trigger.
2011-03-13 13:12
Ventura
Account closed

Registered: Jan 2006
Posts: 67
Thanks for the info: I'll be more specific next time, I was referring to scanlines.
Retrigging the NMI is far, far from a last minute insight, happy now?.
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