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Forums > C64 Coding > want to code
2013-03-09 02:14
PAL

Registered: Mar 2009
Posts: 292
want to code

OK dudes... I need to start coding. I am in the need to get up and running... I am a fool and an idiot but I know a lot about the c64 and I know how to but not in code. I need someone who can guide me to start to be a coder, that said it is not like I want to be feed with links... I want to start coding with you as a guide and my mentor!

My dream: is there someone who can put aside one hour a day or second day with me and that know how to make me understand the basics so that I can expand on my own? I know nothing in commands and such as of start we can assume.

I know it might sound stupid but are there anyone out there who could do this? with me?

I can pay back with logos, graphics, part ideas and such...

pal of offence
 
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2013-03-12 21:00
chatGPZ

Registered: Dec 2001
Posts: 11386
Quote:
One good idea as what may have been mentioned before is to have a check at the beginning of a demo on whether there is thst issue with corruption

not very useful, since the whole thing also depends on temperature.

Quote:
"Screetching" noise never crashes :-)

and VSP never made my ears bleed =P
2013-03-12 21:01
algorithm

Registered: May 2002
Posts: 705
And regarding that part in demolicious. Each byte is compressed to a 16th of a single bit :-). Was meant as a techy showcase. For more quality listen fto 8bit passion :-)
2013-03-12 21:03
algorithm

Registered: May 2002
Posts: 705
Its useful still. When non corrupt bytes are detected it can continue with thhe vsp. I have never heard of a machine that power cycles to a vsp stsble srate that crashes after
2013-03-12 21:15
Slammer

Registered: Feb 2004
Posts: 416
Groepaz is right, a VSP is not beginners stuff. I don't know who you picked as mentor, but ask him to make a list with small tasks and ask him to help you when you get stuck. Something like:

1. Play some music without an interrupt
2. Play some music with an interrupt
2. Make a scrolltext
3. Make a rasterbar
4. ...

Even though a VSP doesn't require many lines of code, you got to have some knowlegde of the basic concepts, to have a chance of figuring out whats going on.


2013-03-12 21:34
Cruzer

Registered: Dec 2001
Posts: 1048
What Slammer said. There's a reason demos/intros looked like they did in the 80's. Everyone were beginners. Doing oldskool effects is a great way to get started.

And might I add:

4. Play around with sprites. A fast and easy way to get something moving on the screen with a few instructions.
2013-03-12 21:38
chatGPZ

Registered: Dec 2001
Posts: 11386
seconded. translate "balloon" from the manual to ml. change sprite to show explicit content of your choice. etc =)
2013-03-12 22:13
PAL

Registered: Mar 2009
Posts: 292
I have a plan for a part and it will be with vsp... it is not the safe one but based on cruizers... and I will alter it to move even more in mysterious ways.... I love this... I must manage and in the end stand tall above normal, abnormal!
2013-03-12 22:22
algorithm

Registered: May 2002
Posts: 705
Vsp is norhing but a few d011 writes and delay and write just the method of plotting data is different. Would recommend softscroll whenever possible
2013-03-12 22:35
PAL

Registered: Mar 2009
Posts: 292
i can not get it fast enough with softscroll... because of the other stuff I am doing in the part... hmmmm...
2013-03-13 08:20
Fungus

Registered: Sep 2002
Posts: 686
Chicks love hardware tricks! xD
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