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Didi
Registered: Nov 2011 Posts: 479 |
Ideas for SID Compos
After the great success of the Crack Intro Music Competition 2013 some musicians are hungry for the next compo. So let's collect some ideas.
How about a compo for CHILL-OUT or LONGPLAY SIDs which you can listen for many minutes without getting on your nerves? |
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Burglar
Registered: Dec 2004 Posts: 1031 |
some more ideas (some may have been already mentioned):
- 2 channel ingame tune
- get ready/level complete/lost a life/game over jingles
- small size compo
- sfx compo
- loadertune
- multispeed
- multisid |
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4mat
Registered: May 2010 Posts: 63 |
I'd like to see:
Another tinySID one.
An 'exotic player' one. Having to use a particular tool such as Master Composer, Electrosound or maybe one of the hacked editors for WeMusic etc.
A basic music one, writing the music & driver in Basic. (dunno about you guys but when I first got a c64 in the '80s that's how I wrote all my music)
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Jammer
Registered: Nov 2002 Posts: 1289 |
I second Burglar with his list ;) |
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Peacemaker
Registered: Sep 2004 Posts: 243 |
small size compo? jesus, no. i, and maybe others, have some time to compose a tune, but not to code a player or get used to a new composing tool ;)
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chatGPZ
Registered: Dec 2001 Posts: 11114 |
you have the time, you are just lazy =) |
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
Waveform 11 compo.
only 1x allowed in wavetable! (sinus music) |
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Cruzer
Registered: Dec 2001 Posts: 1048 |
- Only whitenoise waveform allowed
- 1/50 speed, only one player call per second
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wacek
Registered: Nov 2007 Posts: 501 |
o/ for small size! |
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Frantic
Registered: Mar 2003 Posts: 1627 |
Only tunes written directly in assembler. |
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Linus
Registered: Jun 2004 Posts: 638 |
Quote: - Only whitenoise waveform allowed
- 1/50 speed, only one player call per second
There is still a lot that can be done with such a limitation =) Go for it! |
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