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Forums > C64 Composing > Ideas for SID Compos
2013-02-08 10:06
Didi

Registered: Nov 2011
Posts: 479
Ideas for SID Compos

After the great success of the Crack Intro Music Competition 2013 some musicians are hungry for the next compo. So let's collect some ideas.

How about a compo for CHILL-OUT or LONGPLAY SIDs which you can listen for many minutes without getting on your nerves?
 
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2013-02-09 14:29
Burglar

Registered: Dec 2004
Posts: 1031
some more ideas (some may have been already mentioned):

- 2 channel ingame tune
- get ready/level complete/lost a life/game over jingles
- small size compo
- sfx compo
- loadertune
- multispeed
- multisid
2013-02-09 15:18
4mat

Registered: May 2010
Posts: 63
I'd like to see:

Another tinySID one.

An 'exotic player' one. Having to use a particular tool such as Master Composer, Electrosound or maybe one of the hacked editors for WeMusic etc.

A basic music one, writing the music & driver in Basic. (dunno about you guys but when I first got a c64 in the '80s that's how I wrote all my music)

2013-02-10 09:13
Jammer

Registered: Nov 2002
Posts: 1289
I second Burglar with his list ;)
2013-02-10 09:30
Peacemaker

Registered: Sep 2004
Posts: 243
small size compo? jesus, no. i, and maybe others, have some time to compose a tune, but not to code a player or get used to a new composing tool ;)
2013-02-10 18:38
chatGPZ

Registered: Dec 2001
Posts: 11114
you have the time, you are just lazy =)
2013-02-10 23:40
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
Waveform 11 compo.
only 1x allowed in wavetable! (sinus music)
2013-02-11 00:08
Cruzer

Registered: Dec 2001
Posts: 1048
- Only whitenoise waveform allowed
- 1/50 speed, only one player call per second
2013-02-11 09:01
wacek

Registered: Nov 2007
Posts: 501
o/ for small size!
2013-02-11 09:57
Frantic

Registered: Mar 2003
Posts: 1627
Only tunes written directly in assembler.
2013-02-11 10:05
Linus

Registered: Jun 2004
Posts: 638
Quote: - Only whitenoise waveform allowed
- 1/50 speed, only one player call per second


There is still a lot that can be done with such a limitation =) Go for it!
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