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C64 Coding
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Last Post
Sprite synchronisation
Barbarossa
32
6456
2008-12-11
08:04
/ Devia
Turbo Tape, how does it work?
johncl
44
19415
2008-12-09
17:50
/ Zer0-X
IRQ instable with music playing?!
Scout
14
2849
2008-12-03
16:57
/ Radiant
Sprites at $d800 ?
johncl
9
1663
2008-12-03
11:48
/ johncl
best cruncher running on c128
AlexC
26
5282
2008-11-25
10:46
/ Fungus
Problems with Vice+ command playback
Dragnet
4
888
2008-11-23
19:08
/ Dragnet
Simple interrupt question.
oleoleo2
14
2285
2008-11-21
09:39
/ oleoleo2
stable rasters vs badlines
daison
9
3718
2008-11-17
11:32
/ Testa
is a split sideborder scroll done before??
Testa
24
4803
2008-11-16
17:48
/ Hein
Active Memory Decrunching
The Shadow
10
1261
2008-11-12
10:01
/ Mace
Request - filter analysis
Frantic
2
674
2008-11-11
08:51
/ Frantic
Dasm rorg directive
The Human Code Machine
25
6401
2008-11-10
20:38
/ Ninja
6502 Cross assembler for KPC pascal
Bones99
4
1433
2008-11-08
14:08
/ Bones99
Share your 6502 tricks
doynax
12
3745
2008-11-05
18:04
/ doynax
'HCL-plasma' - how does it work?
Shadow
22
5849
2008-11-04
09:13
/ WVL
FLI and stable raster
Radiant
6
1550
2008-10-28
11:00
/ cavey
Distorted Scroller question
Heaven
4
1108
2008-10-27
21:02
/ Cruzer
fli every second line with open sideborders
Testa
12
2962
2008-10-22
11:06
/ Testa
any more breakthroughs?
Oswald
35
8014
2008-10-15
11:07
/ majorsky
how do i get the right combinations
Testa
12
2251
2008-10-03
10:06
/ Testa
info about cos,pi,log etc...
Testa
10
1261
2008-10-01
20:20
/ Turtle
Cycle count in upperborder
Barbarossa
18
3173
2008-09-29
06:32
/ Martin Piper
append sourcecode in TAss
Chico
4
738
2008-09-26
09:56
/ Chico
DYCP and DYBP
Warnock
26
8558
2008-09-18
18:53
/ Cruzer
4x4 char smooth Scroll
Richard
14
4461
2008-09-18
18:43
/ Warnock
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