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Last Post
Sprite multiplexing, when is it save to edit the values?
BastetFurry
25
6362
2010-06-15
21:24
/ johncl
Reading C1531 Mouse from both ports
TWW
13
3354
2010-06-12
21:58
/ TWW
X2010 compo's
Sorex
6
999
2010-06-11
20:21
/ Carrion
Vice Monitor
Voltage
15
3942
2010-06-10
19:08
/ iAN CooG
irq rutine
turtle
4
1340
2010-06-08
17:27
/ Radiant
clipping sprites
Iapetus/Algarbi/Wood
15
3312
2010-06-03
08:56
/ enthusi
Hjelp
turtle
9
1348
2010-05-31
20:15
/ turtle
x-ass beginners guide.
Case
5
2687
2010-05-31
10:05
/ Slammer
What assembler/compiler are you using?
Mace
57
15718
2010-05-20
11:36
/ daison
wonder for delay routine
Dr.j
18
3063
2010-05-05
15:49
/ Skate
Sample playback methods
linde
5
1429
2010-05-03
15:10
/ SIDWAVE
Looking for a Rain Effect
Carlos
7
1722
2010-05-03
10:59
/ Carlos
Warp compression method (AR)
Mr. Mouse
34
9069
2010-04-28
08:41
/ Krill
TURBO loaders/savers
Jammer
25
5415
2010-04-26
08:20
/ ready.
Three pixel period pattern on upper/lower border
Monte Carlos
26
5663
2010-04-12
10:38
/ Skate
SLANG
Iapetus/Algarbi/Wood
5
1137
2010-04-09
14:33
/ Iapetus/Algarbi/Wood
Twister's primer
Luca
26
6389
2010-04-08
08:02
/ Luca
Action Replay Freezed Multiple Part Images
MisterMSK
7
1901
2010-04-04
07:41
/ chatGPZ
C64 interrupts
breeze
13
3493
2010-03-26
13:26
/ assiduous
Kick Assembler & SID Player
breeze
11
3503
2010-03-26
13:04
/ Skate
C2N232 2-way communication?
Sasq
0
715
2010-03-21
12:56
/ Sasq
two 40char FLI pictures in memory
Jammer
5
1113
2010-03-18
19:22
/ Mace
Tool for indentation of 6502/6510 code
Frantic
11
3029
2010-03-06
09:47
/ Frantic
Assembly and adding a Picture
MisterMSK
31
13297
2010-02-19
04:42
/ MisterMSK
Looking for 64 bit version of ACME
Majikeyric
19
4751
2010-02-10
18:20
/ doynax
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